Character Creator

A collaborative Unity project made with 10 other students.

My roles: Team lead, lead programmer, technical artist.
Date Started:
Date Completed:

The Character Creator was part of the College of Innovation and Design's GIMM Studio project. For this project, I lead a team of 10 people to develop the creator from scratch, including networking implementation, shaders, meshing, and UI. While leading the team I also filled the role of lead programmer and tech artist, making the Color Picker and programming all the button functionality and creating the data structure for network implementation.